﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WiiGeeDotNet.events
{
  public class MotionStartEvent: EventArgs
  {
    public MotionStartEvent()
    {

    }
    /*public MotionStartEvent(Device source):base(source) {

      if(source.getRecognitionButton()==Device.MOTION) {
        this.recognitionbutton=true;
      } else if(source.getTrainButton()==Device.MOTION) {
        this.trainbutton=true;
      } else if(source.getCloseGestureButton()==Device.MOTION) {
        this.closegesturebutton=true;
      
    }}*/

    /*public bool isTrainInitEvent() {
      return this.trainbutton;
    }
	

    public bool isCloseGestureInitEvent() {
      return this.closegesturebutton;
    }
	
    public bool isRecognitionInitEvent() {
      return this.recognitionbutton;
    }*/
  }
}
